Our school uses STEAM learning to help students.

The school integrates technology into school activities, academic learning, and life skills, and even offers outdoor classes that simulate everyday life scenarios to encourage students to use technology to overcome obstacles and meet their daily needs.

Through thematic workshops, students can integrate relevant learning elements from different learning fields.

Key Stage 1

Multimedia Exploration & IT as a Learning Tool

  • Recognizing how to turn computers/screens on/off and key buttons.
  • Exploring different media types (web, video, audio, e-books).
  • Using various tools to play media (desktops, laptops, tablets, eye trackers, reading pens, players).

Life Science Experiments

Key Stage 2

Inquiry into Information

  • Applying IT tools in daily life (e.g., tablets, smartphones, Bluetooth headphones, recorders, OrCam).
  • Understanding information and tools in society (e.g., electronic bulletin boards).

Extended Activities:

  • Programming (Sequence structure)
  • Robotics Application

Key Stage 3

The Cyber World

  • Attempting to exchange information with people elsewhere via different channels.
  • Understanding the functions of electronic platforms for sending/receiving messages (e.g., accessing sites via hyperlinks or apps).
  • Using internet tools to search for information.
  • Verifying online information; not rashly trusting or forwarding unconfirmed content.
  • Protecting personal privacy online.

Extended Activities:

  • Computational Thinking Exploration
  • AI Application

Key Stage 4

Technology in Daily Life

  • • Understanding the functions and operations of various apps (e.g., AI, SIRI, Maps, Food Ordering, Phone, Games).
  • • Recognizing different website types (News, Entertainment, Search Engines).
  • • Using Immersive VR technology to autonomously explore the school and surrounding community.

Extended Activities:

  • Computational Thinking Exploration
  • AI Application